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Fallout shelter why are the symbols for stimpaks sometimes green
Fallout shelter why are the symbols for stimpaks sometimes green









The higher your stat, the faster your characters will produce a resource.Įndurance is used later on for the Nuka-Cola room.Ĭharisma helps vault dwellers mate faster and attracts more dwellers through the radio station. Strength, perception, endurance, intelligence, agility and luck are the special things you need. Certain resources take a certain SPECIAL something. The reason you want to rush the rooms is because it takes time to develop resources. You can either have a fire, rad roaches or mole rats show up if you fail. You can try to rush a room to produce resources but there is a chance you will fail. The game tells you what percent you have at failing. When something is in the red your dwellers become unhappy, they start to take on radiation or lose life. The vault has bars that monitor electricity, food and water. Rush attempts are part of keeping life balanced in your vault. Mole rats and rad roaches can appear at random or after a failed rush attempt. There are other random events that can kill your dwellers. Let me tell you something, raiders are like marshmallows compared to deathclaws. Later in the game every time you open your vault door or the longer you transmit radio signals increases the chance of a deathclaw attack. They come into the vault and steal your resources. Protect them from what you ask? At random times you will be attacked by raiders. You can’t, as far as I can tell, get a Mr. You can get lunch boxes by completing objectives. Handy robots will collect resources for you and help protect your vault. The lunch boxes have random resources, caps, costumes, weapons and sometimes characters. (The lunch boxes are a tribute to the Fall Out 3 special edition.) They both give you a bonus. There are in-game purchases of lunch boxes and Mr. When you hit a population cap pregnant women stay pregnant and outside dwellers can’t enter the vault. They get more expensive, the more you build. Population is capped by the number of living spaces you have. The special characters are usually a higher level than the other vault dwellers. There also get a check list for costumes and weapons.

fallout shelter why are the symbols for stimpaks sometimes green fallout shelter why are the symbols for stimpaks sometimes green

You can only have 200 Dwellers, which makes it interesting because there are special characters you can collect in the game. The end game is just to keep your people alive. There are lots of collectibles and random goals that can be completed as well. Over time you unlock more rooms, including faster, better versions of the resource rooms. In the wastes they can collect caps, clothing and guns. You can also choose to have them go out into the wastes. You can take your shelter dwellers and put two in the living quarters to make more dwellers. You assign them to work in room producing resources like electricity, food and water. Either you can choose a random vault number or name one yourself. Fallout Shelter had a lot of hype as a game to keep you happy till Fallout 4 is published.











Fallout shelter why are the symbols for stimpaks sometimes green